Far Cry 5 Endings Guide - Uncover All Secrets!

    Far Cry 5 Endings: A Dive into the Three Distinct Resolutions

    Exploring the diverse narrative arcs of "Far Cry 5," players encounter three unique endings that shape the outcome of the conflict with Joseph Seed and his apocalyptic cult, The Project at Eden's Gate. Each path offers a different resolution, reflecting the depth of choice and consequence within the game.

    1. Resist Ending (Good Ending)

    When you face Joseph Seed at his compound after defeating his lieutenants, the choice to resist sets off a dramatic boss fight. Joseph unleashes Bliss, a hallucinogenic drug, to turn your allies against you. Your strategic prowess is tested as you must defeat and revive them to rejoin your cause. The climactic showdown concludes with a massive nuclear explosion, fulfilling Joseph's prophecy, and you and Joseph find yourselves trapped in a bunker, with Joseph acknowledging you as family as the world outside crumbles.

    2. Walk Away Ending (Bad Ending)

    Choosing to walk away from the conflict leaves Joseph and his cult behind. As you drive away with your allies, the cult’s brainwashing song "Only You" plays on the radio, triggering your character's programming. The screen fades to red, a chilling indication that you succumb to the brainwashing and kill everyone in the car.

    3. Secret Ending

    An intriguing choice at the game's outset allows you to avoid arresting Joseph Seed. By delaying action, the game concludes peacefully. You and your team depart without conflict, leaving the resolution to the authorities, hinting at a more subtle approach to the crisis.

    These endings delve into themes of inevitability and moral ambiguity, offering unsettling conclusions that resonate with players. The events of "Far Cry 5" lay the groundwork for its sequel, Far Cry New Dawn, which delves into the aftermath of the nuclear apocalypse.

    Read more about the impact of "Far Cry 5" endings on the series